Tag: play session

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  • Beyond the Rim Episode I

    h4. 36:5:2 GrS The newly christened privateer ship _Longshot_ is sent by Alliance Intelligence to speak with Reom of IsoTech, on the space station _The Wheel_, who claims to have a significant haul and is in need of discrete explorers. The crew meet …

  • Debts to Pay

    h4. 35:5:6 GrS The crew of the Iron Horse are hired by Bargos the Hutt on [[Ord Mantell]] to investigate his recently-purchased mining development on Garvos. The investigation determines that the mining facility's droids overthrew the human …

  • Trouble Brewing

    h4. 35:5:30 GrS Eluding bounty hunters sent to capture him, Let Rindo takes the Iron Horse to the far Outer Rim world of Formos, intending to wait for the pressure to die down. Entreated by dying protocol droid J9-B8, they decide to investigate its …

  • Making Friends

    h4. 35:6:3 GrS Shortly after the affair on Formos, the Iron Horse became in need of a replacement Hyperdrive motivator. Rindo drops Lofbacca on Tattooine and hides the ship on a nearby moon while the mechanic locates the necessary part. While in the …

  • The Jewel of Yavin - Episode II

    h1. The Jewel of Yavin h2. Episode II: The Greatest Caper h4. 35:8:20 GrS Having won the Cloud City Grand Prix, the crew of the Iron Horse secures entrance to the auction gala. But with their droid companion [[:lorna | Lorna]] deactivated, they …

  • Banking on a Break

    Just after the auction ends, the pressure is on for [[:jad-slarka | Jad Slarka]] to earn his place among the crew by slicing into the auction's funding account and divert the funds. While [[:letrindo | Let Rindo]] arranges for assistance and getaway with …

  • Double or Nothing

    h2. 35:8:21 GrS With the cash safely in their accounts and [[:jundan-draylock | Jundan Draylock]] giving them a rundown of the guard duties, the crew are prepared to break into the Figg & Associates Art Museum to steal the Jewel of Yavin. Jundan has …

  • The Jewel of Yavin - Episode III

    h1. The Jewel of Yavin h2. Episode III: Escape to the Clouds h4. 35:8:21 GrS Thinking fast, [[:jundan-draylock | Jundan Draylock]] instructs the others to escape out the drop hatches of the smuggling compartment, just before he welcomes the …

  • Marked for Death

    h4. 35:10:1 GrS With [[:zd | ZD-109 "Zed"]] having his systems upgraded, the crew are operating one man down, but are still up to the task. Boarding the _Pioneer_, the crew are able to elude detection. With some fast talking and a surprising display of …

  • Onslaught at Arda I - Episode I

    h1. Onslaught at Arda I h2. Episode I: The Battle of the Gauntlet h4. 35:10:10 GrS With their cargo in tow, the crew of the Iron Horse make their way to their buyer's destination: Arda I, home to a secret base of the Rebel Alliance. Upon arrival, …

  • The Battle of the Gauntlet

    h1. Onslaught at Arda I h2. Episode I: The Battle of the Gauntlet h4. 35:10:10 GrS With the Imperial attack imminent, Arda Base is mobilized for evacuation. The now-marooned former crew of the Iron Horse are tasked with heading through the …

  • Onslaught at Arda I - Episode III

    h1. Onslaught at Arda I h2. Episode III: Rendezvous at Ord Radama h4. 35:10:23 GrS [[File:427847 | class=media-item-align-right | 200x200px | Ord_Radama.png]] Jumping quickly into Hyperspace, [[Iron Squadron]] races to beat [[:var-narek | Var …

  • Perlemian Haul: Part I

    h4. 36:1:15 GrS Iron Squadron arrives at [[Martle Station]] to infiltrate the secret Imperial convoy known as the [[Perlemian Haul]]. After meeting with their contact [[Passk]], they are able to subdue an Imperial officer Commander Horn. Using his code …

  • Perlemian Haul Part 2

    h4. 36:2:15 GrS With freighter M226 in chaos, Iron Squadron must press their advantage. With their new Toydarrian companion in tow, they rush to the stern to sabotage the engines, setting them to blow when the freighter leaves hyperspace--and hopefully …

  • Dead in the Water Part 1

    h4. 36:3:12 GrS With the chaos of freighter M226 well behind them, Iron Squadron looks forward to a mission far more routine, and to their sensibilities. Dispatched to the Alliance Intelligence flaship _Shadow Raptor_, they soon find their orders being …

  • Dead in the Water Part 2

    h4. 36:3:13 GrS With the _Shadow Raptor_ under control of Imperial droids, Iron Squadron must regain control of the ship--or at least prevent the Empire from taking its intelligence. Sneaking about the _Raptor_ with the occasional standoff between …

  • Beyond the Rim Episode II

    h4. 36:5:5 GrS Electing the path of swiftness over safety, the _Longshot_ makes a direct jump to Cholganna off the Perlemian Route, and luckily enough arrives in safety. Though Cholganna is surrounded by a nebula, they are able to regain sensors …